![]() There are also countless bugs, but that’s to be expected with an update of this size. It’s even been causing headaches and dizziness in some players, myself included - this is probably an adjustment issue, but it’s still a concern. Gold, statistics, and even item icons are much too small and often hidden in counterintuitive places - the HUD display takes minimalism too far and ends up more distracting than before. The minimap display is problematically small, although it can be adjusted, and the change in its color scheme makes following the action and position of allied and enemy heroes much more difficult, which is a major problem on an unfamiliar map. It’s, to put it lightly, currently a gigantic fucking mess. The 7.00 update also completely redesigned the game’s user interface and heads-up display. Valve software has largely been a careful steward of Guinsoo and Icefrog’s custom game, which sparked the explosion of multiplayer online battle arena (MOBA) games, but new patches always come with hiccups. That’s not to say everything in the update is good. Learning the intricacies of the new map is a frustrating, but it’s a refreshing challenge in a game that hasn’t changed much in a decade - after all, Dota has always thrived in chaos. Many of the gameplay updates are confusing and chaotic playing my first few matches of 7.00 was almost as disorienting as my switch in 2012 from Heroes of Newerth, a standalone offshoot of the original mod, to Dota 2. The 7.00 update added a massive amount of content - the update is well over 6 gigabytes - to the game, including a new hero, Monkey King a complete, drastic map redesign a new skill-tree format for scaling heroes into the later stages of the game and the new “shrine” buildings. In the game’s 7.00 update, that core structure is still there, but the game is finally casting off the elements of its real-time strategy mod roots and becoming something flexible, inventive, and new. The core structure of Dota 2 hasn’t really changed since 2005, when it was still just a popular mod of Warcraft 3’s custom game engine, known then as DotA Allstars.
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